October 19, 2009
[ Gaming & Design - 11:41 am ]

(Sorry all, it’s not been the best month for updates. Was sick last week, but will try to get back on the horse, starting with this.)

Ladies and gentlemen, I am pleased to report that I now have all the outstanding art for Shambles! The last piece came in the week before last. While the piece below isn’t the last piece, it’s the one I’m showing you for now.

23 Versus

This is a HUGE step forward. Shambles has been unfinished for so long chiefly due to a lack of art, at this point it’s just a matter of plugging it all together.

That’s where the bad news comes in.

Yesterday, my layout guy experienced a near-catastrophic hardware failure, that has set Shambles back some number of days. I had wanted to be releasing by now, and at this point it’s going to be a race to get Shambles completed by Halloween.

Wish us luck.

3 Comments | RSS |

  1. Make sure you don’t rush it just to get it out in time. Make it as awesome as possible!

    Comment by AaronNo Gravatar — October 19, 2009 @ 3:25 pm


  2. I won’t release a final just to hit a deadline, but I feel like I’ll lose momentum if I miss the Halloween season (arguably, I have).

    What I may do is release a beta PDF with free upgrades.

    Comment by DuaneNo Gravatar — October 19, 2009 @ 3:36 pm


  3. I know about losing momentum by missing a deadline. When you put it that way, it makes sense. GO GO GO!!!!

    Comment by AaronNo Gravatar — October 20, 2009 @ 6:36 pm


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