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	<title>Comments on: Why I&#8217;ll Never Get Stupidly Rich Designing Games</title>
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	<link>http://aterribleidea.com/2009/08/04/why-ill-never-get-stupidly-rich-designing-games/</link>
	<description>This Site Is A Terrible Idea</description>
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		<title>By: Siskoid</title>
		<link>http://aterribleidea.com/2009/08/04/why-ill-never-get-stupidly-rich-designing-games/comment-page-1/#comment-59</link>
		<dc:creator>Siskoid</dc:creator>
		<pubDate>Wed, 05 Aug 2009 19:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://aterribleidea.com/?p=210#comment-59</guid>
		<description>Me too. At least once. I like these high concept ideas as a one-off scenario either for a well known ± open system (GURPS, Unisystem, d20, Savage Worlds, Fudge) with a chapter in the back on how to continue playing in that setting if you want to do so.

I think such ideas would certainly benefit from an Adventure module Plus approach where they might not sustain long term campaigns and tons of supplements. And if you have a LOT of these then, no use focusing on a single one.</description>
		<content:encoded><![CDATA[<p>Me too. At least once. I like these high concept ideas as a one-off scenario either for a well known ± open system (GURPS, Unisystem, d20, Savage Worlds, Fudge) with a chapter in the back on how to continue playing in that setting if you want to do so.</p>
<p>I think such ideas would certainly benefit from an Adventure module Plus approach where they might not sustain long term campaigns and tons of supplements. And if you have a LOT of these then, no use focusing on a single one.</p>
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		<title>By: Matt Z</title>
		<link>http://aterribleidea.com/2009/08/04/why-ill-never-get-stupidly-rich-designing-games/comment-page-1/#comment-58</link>
		<dc:creator>Matt Z</dc:creator>
		<pubDate>Wed, 05 Aug 2009 15:34:21 +0000</pubDate>
		<guid isPermaLink="false">http://aterribleidea.com/?p=210#comment-58</guid>
		<description>If you wrote a game about roleplaying bacteria I would so play it.</description>
		<content:encoded><![CDATA[<p>If you wrote a game about roleplaying bacteria I would so play it.</p>
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	<item>
		<title>By: Duane</title>
		<link>http://aterribleidea.com/2009/08/04/why-ill-never-get-stupidly-rich-designing-games/comment-page-1/#comment-57</link>
		<dc:creator>Duane</dc:creator>
		<pubDate>Wed, 05 Aug 2009 01:05:08 +0000</pubDate>
		<guid isPermaLink="false">http://aterribleidea.com/?p=210#comment-57</guid>
		<description>Aww man, I didn&#039;t NEED another code named secret project.  Seriously.</description>
		<content:encoded><![CDATA[<p>Aww man, I didn&#8217;t NEED another code named secret project.  Seriously.</p>
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	<item>
		<title>By: Adam</title>
		<link>http://aterribleidea.com/2009/08/04/why-ill-never-get-stupidly-rich-designing-games/comment-page-1/#comment-56</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Wed, 05 Aug 2009 01:00:46 +0000</pubDate>
		<guid isPermaLink="false">http://aterribleidea.com/?p=210#comment-56</guid>
		<description>I want to roleplay an evolving bacteria!  I want to become an amoeba!!</description>
		<content:encoded><![CDATA[<p>I want to roleplay an evolving bacteria!  I want to become an amoeba!!</p>
]]></content:encoded>
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		<title>By: Duane</title>
		<link>http://aterribleidea.com/2009/08/04/why-ill-never-get-stupidly-rich-designing-games/comment-page-1/#comment-55</link>
		<dc:creator>Duane</dc:creator>
		<pubDate>Tue, 04 Aug 2009 22:51:41 +0000</pubDate>
		<guid isPermaLink="false">http://aterribleidea.com/?p=210#comment-55</guid>
		<description>Oh I&#039;m not down about it at all.  I was more musing than anything else.  I mean, it&#039;d be nice to make scads of money, but if I was trying to do this for money, I&#039;d lose my love for it in a hurry.  I&#039;d much rather write the weird stuff.</description>
		<content:encoded><![CDATA[<p>Oh I&#8217;m not down about it at all.  I was more musing than anything else.  I mean, it&#8217;d be nice to make scads of money, but if I was trying to do this for money, I&#8217;d lose my love for it in a hurry.  I&#8217;d much rather write the weird stuff.</p>
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		<title>By: Matt Z</title>
		<link>http://aterribleidea.com/2009/08/04/why-ill-never-get-stupidly-rich-designing-games/comment-page-1/#comment-54</link>
		<dc:creator>Matt Z</dc:creator>
		<pubDate>Tue, 04 Aug 2009 22:40:07 +0000</pubDate>
		<guid isPermaLink="false">http://aterribleidea.com/?p=210#comment-54</guid>
		<description>It&#039;s true that some of us designers will never make it big or never make it at all. But is it really about the money? Well yes to an extent. I do it because it&#039;s fun and I love it. I have no interest in making it big, I only have interest in getting it out there and have a handful of people possibly playing it. Would I like my game to become big? Well, of course then I could quit my day job! But don&#039;t get to down about not making it big or anything, it is what you make of it.</description>
		<content:encoded><![CDATA[<p>It&#8217;s true that some of us designers will never make it big or never make it at all. But is it really about the money? Well yes to an extent. I do it because it&#8217;s fun and I love it. I have no interest in making it big, I only have interest in getting it out there and have a handful of people possibly playing it. Would I like my game to become big? Well, of course then I could quit my day job! But don&#8217;t get to down about not making it big or anything, it is what you make of it.</p>
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		<title>By: Duane</title>
		<link>http://aterribleidea.com/2009/08/04/why-ill-never-get-stupidly-rich-designing-games/comment-page-1/#comment-53</link>
		<dc:creator>Duane</dc:creator>
		<pubDate>Tue, 04 Aug 2009 21:25:26 +0000</pubDate>
		<guid isPermaLink="false">http://aterribleidea.com/?p=210#comment-53</guid>
		<description>It makes a great computer game, but it would not make a very popular RPG.</description>
		<content:encoded><![CDATA[<p>It makes a great computer game, but it would not make a very popular RPG.</p>
]]></content:encoded>
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	<item>
		<title>By: Josh</title>
		<link>http://aterribleidea.com/2009/08/04/why-ill-never-get-stupidly-rich-designing-games/comment-page-1/#comment-52</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Tue, 04 Aug 2009 21:08:02 +0000</pubDate>
		<guid isPermaLink="false">http://aterribleidea.com/?p=210#comment-52</guid>
		<description>On the contrary... the first part of Spore (the video game) is exactly that... you&#039;re a bacteria, stuff is trying to eat you, and you need to evolve to survive. You progress from a microscopic organism up to a space-faring race by the end of the game, and it was pretty successful.</description>
		<content:encoded><![CDATA[<p>On the contrary&#8230; the first part of Spore (the video game) is exactly that&#8230; you&#8217;re a bacteria, stuff is trying to eat you, and you need to evolve to survive. You progress from a microscopic organism up to a space-faring race by the end of the game, and it was pretty successful.</p>
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