July 22, 2009
[ Gaming & Design,News - 4:50 pm ]

In addition to the project I laid out yesterday, I have decided to add some things to the list.  These are gaming projects that are in various states of completion or initiation. My goal in listing them here is that I will provide a weekly update for all projects in the list, and that I will be motivated by seeing the projects with the word “Unchanged” after their status.

You should understand, I have a “Crazy Schemes” list in my docs, that is a spreadsheet of things I want to work on.  As I write this there are 56 items on this list.  The list is incomplete.  So, what appears below is the list of things I want to work on next, after I complete work on Shambles, Obnoxious Howler Monkey, Simulated Jocular Anaconda, Insignificant Diversionary Anaconda

Shambles Source Material – This is a set of source materials that can be purchased to use in Shambles.  I have several ideas for what will go into this, but vowed I would not work on it until the main Shambles book was done.

Codename: Unwashed Repeat Pedestrian – This is a the Paranoia scenario I wrote about earlier. This scenario is about 20% complete.

Codename: Enormous Intersected Automaton – This is a complete new game using the same dice system as Shambles.  I have a very clear picture of how this game works mechanically, and have the atmosphere worked out, but the setting is proving to be a challenge.  That may not make any sense on the surface.  I’d say this game is about 25% written.

Codename: Gremlin Persistent Malice – This is a complete new game that also uses the same dice system as Shambles.  I have a nearly-complete first draft of this game, and it’s fully formed in my head.  I need to write more setting and color text before I can call for art and have a functional first draft.  This game is 65% complete, most of what remains is Art.

Codename: Cackle Smash Soup – This is a miniatures combat game of the non-painted, non-collectable variety.  There are some loose rules defined, but the problms I face here are more mechanical in nature.  This game is probably 10% done.

Codename: Tactical Plastic Laser – This is a sort of board game I’ve been kicking around in the back of my head for a few months.  This game is maybe 5% done.

That’s not all the projects I have in mind, but these are the next 10 I plan to work on.  Starting next week, there will be status updates on each one.  Until I give up in despari or start getting things done.

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